Sunday, September 29, 2013

RIFT 2.4: Hotfix #3 9/26/13

RIFT 2.4: Hotfix #3 9/26/13 GENERAL * Fixed an issue with incorrect character stats after consuming an equipped item. * Returned Flaring Charge to tier 3 of the Attunement of Fire. * Returned Flowing Charge to tier 3 of the Attunement of Water. RIFT STORE * We continue to optimize the store to help people experiencing slowness or crashes while browsing crafting recipes.

RIFT 2.4: Hotfix #2 9/25/13

RIFT 2.4: Hotfix #2 9/25/13 GENERAL * Players with low video settings can no longer accidentally walk through solid objects. * The transparency on some in-game objects has been fixed. * Fixed an issue that caused some players to be unable to view their wardrobe. * Previewing glass objects in the RIFT Store no longer sometimes causes visual artifacts. * Fixed an issue that allowed movement during some stun effects. Hold still! * The ground-effect targeting reticle will now be more visible on transparent surfaces. * Players should no longer be occasionally locked out of their own random LFD instances. * Fixed a bug that could (rarely) send players clicking on the "Return to Graveyard" button to the Plane of Water! (This was less exciting than it sounds, because they'd crash due to not having patched the map yet...) * For the select few users that have completed the achievement "Patience is a Virtue", you now have a new option! Under Interface > Display there is a new checkbox that allows you to set your character portrait frame as the rare mob diamond.* RIFT STORE * 2.4 Achievement rewards are now available in the Trophy section of the store. Note that you must have the achievement before you can purchase the items. * Fixed an issue with a few items in the trophy section erroneously being unique! * Players with Storm Legion Souls can once again purchase these items as gifts for their friends who don't yet have the Storm Legion Souls. SOULS MAGE NECROMANCER * Corpse Explosion: A target can now have no more than 3 stacks of Corpse Explosion on them from all enemies total. * Corpse Pile: Now causes Corpse Explosion to deal an additional 25/50% of its damage over 6 seconds to enemies it hits. ROGUE BLADEDANCER * T'Scain's Glowing Bladedancer Crystal: Effect now lasts 24s instead of 21s. WARRIOR BEASTMASTSER * Twin Cuts: The bleed portion of this ability now benefits from damage modifications. * Cutting Slash: The bleed portion of this ability now benefits from damage modifications. CHAMPION * Savage Sweep: The bleed portion of this ability now benefits from damage modifications. PALADIN * Light's Balm: Can now crit. * Light's Blessing: Can now crit. REAVER * All Reaver Corruptions are now off GCD. PARAGON * Flurry: Now a 3s channeled ability, down from 6s. Total damage has been reduced. Awards 1 Attack Point every second. * Run like the Wind: Now also increases passive movement speed by 2-6%. * Predictable Movements: No longer a Finisher. Causes the next 3 melee ability attacks to be reflected back against the attacker. * Open the Stream: The bleed portion of this ability now benefits from damage modifications. WARLORD * Tactical Advantage: Now works correctly. * Battlefield Medic: Can now crit. ZONES * The Water Saga quests Joining the Cabal and Initiation should now function correctly for the assault on the Wardstone. EMBER ISLE * The minimum level required for Ember Isle quests has been reduced to 48. STONEFIELD * Quest: Assistance for Granite Falls: Now correctly teleports characters to Coterie Camp. * Quest: Lights Out: This quest is no longer repeatable and now properly rewards coin and XP.* * Quest: Troll Bait: This quest is once again available in The Last Valley.* DUNGEONS AND INSTANCES EXODUS OF THE STORM QUEEN * The Blackstorm Vangaurds during the Hot Lead, Cold Steel event should no longer get stuck in the roof. INFERNAL DAWN: LAETHYS * Fixed an issue that could cause Maklamos's Doom to root both players. * The item rewards for completing Monitron On for the first time have been moved to the The Golden Worm instead. * Fixed an issue that could cause players outside Laethys's chamber to trigger a fight reset. INFINITY GATE * Players now have a Leaderboard entry for the Infinity Gate raid. * Added a new achievement, Rapid Assault: Infinity Gate, for players who complete the instance within 32 minutes of activating the gate. * Added a new achievement, Conqueror: Infinity Gate, for completing all achievements in the raid, which grants a Infinity Gate Conqueror's Treasure Box upon completion. * Mordan/Viktus: Trash mobs for the life and death pulls now correctly aggro as a group. * Mordan/Viktus: The trash mobs before this fight no longer respawns. * Volan: No longer spams broadcasts. REALM OF TWISTED DREAMS * Greenscale: Players who successfully became roasted, tenderized and seasoned will now be properly granted the achievement The Perfect Dish. * Greenscale: Pets will now correctly be able to attack Greenscale after he lands. * The jump puzzle reward, Definitely Not A Sinister Companion, is now Bind to Account. * Earning the achievement Conqueror: Realm of Twisted Dreams now grants Companion Pet: Sneeps. * Fixed an issue that would cause players to not obtain the LFD cooldown upon entering the instance via the LFD system. STORM BREAKER PROTOCOL * Quest: Storm the Estate: Now only requires one wave of enemy troops to be defeated defeated before completion. PVP AND WARFRONTS * Set 6 Armor/Weapons can now be Shift-Right Click and consumed to return the amount of Favor it would have cost to purchase them. - Note: Your inventory screen will need to be open when consuming these items. * Fixed an issue causing bolstering to grant more Valor for rings and essences for players wearing lower ranked gear than the Freelancer's set. CRAFTING * The new augment recipes can be found rarely in expert dungeons as well as strongholds. * The new Epic cape recipes are now significantly more common, and the Relic recipes are now slightly more common. * Recently learned crafting recipes will no longer show in the Store and properly show as learned without having to relog. ITEMS * Frozen Eclipse Stone drop rates for Tier 1 raid bosses have been corrected: 50 from 20-man bosses, and 25 from Sliver bosses. * Reinforced Aggressor's Exalted Parrying Dagger is no longer Unique equip. * Dendrome Raider's Power Cell now has an Empreal Slayer's Mark cost as well as a Credit cost and can be purchased from the Rift Store. * Raid 2 Chloromancer trinket upgrade paths have received the ability upgrades that the cleric trinket set did: - Prophet of the Bleeding Tree - The Screams of the Rising Wind - Light of the Infinite Firmaments * The Survivor Hood can now be worn in a Wardrobe slot by all classes. * Added reward package for new Infinity Gate conqueror achievement. * Added appropriate icon to Snizzip pet. * The few potions whose stack sizes were less than 99 have had their stack sizes increased to 99.

RIFT 2.4: Hotfix #2 9/25/13

RIFT 2.4: Hotfix #2 9/25/13 GENERAL * Players with low video settings can no longer accidentally walk through solid objects. * The transparency on some in-game objects has been fixed. * Fixed an issue that caused some players to be unable to view their wardrobe. * Previewing glass objects in the RIFT Store no longer sometimes causes visual artifacts. * Fixed an issue that allowed movement during some stun effects. Hold still! * The ground-effect targeting reticle will now be more visible on transparent surfaces. * Players should no longer be occasionally locked out of their own random LFD instances. * Fixed a bug that could (rarely) send players clicking on the "Return to Graveyard" button to the Plane of Water! (This was less exciting than it sounds, because they'd crash due to not having patched the map yet...) * For the select few users that have completed the achievement "Patience is a Virtue", you now have a new option! Under Interface > Display there is a new checkbox that allows you to set your character portrait frame as the rare mob diamond.* RIFT STORE * 2.4 Achievement rewards are now available in the Trophy section of the store. Note that you must have the achievement before you can purchase the items. * Fixed an issue with a few items in the trophy section erroneously being unique! * Players with Storm Legion Souls can once again purchase these items as gifts for their friends who don't yet have the Storm Legion Souls. SOULS MAGE NECROMANCER * Corpse Explosion: A target can now have no more than 3 stacks of Corpse Explosion on them from all enemies total. * Corpse Pile: Now causes Corpse Explosion to deal an additional 25/50% of its damage over 6 seconds to enemies it hits. ROGUE BLADEDANCER * T'Scain's Glowing Bladedancer Crystal: Effect now lasts 24s instead of 21s. WARRIOR BEASTMASTSER * Twin Cuts: The bleed portion of this ability now benefits from damage modifications. * Cutting Slash: The bleed portion of this ability now benefits from damage modifications. CHAMPION * Savage Sweep: The bleed portion of this ability now benefits from damage modifications. PALADIN * Light's Balm: Can now crit. * Light's Blessing: Can now crit. REAVER * All Reaver Corruptions are now off GCD. PARAGON * Flurry: Now a 3s channeled ability, down from 6s. Total damage has been reduced. Awards 1 Attack Point every second. * Run like the Wind: Now also increases passive movement speed by 2-6%. * Predictable Movements: No longer a Finisher. Causes the next 3 melee ability attacks to be reflected back against the attacker. * Open the Stream: The bleed portion of this ability now benefits from damage modifications. WARLORD * Tactical Advantage: Now works correctly. * Battlefield Medic: Can now crit. ZONES * The Water Saga quests Joining the Cabal and Initiation should now function correctly for the assault on the Wardstone. EMBER ISLE * The minimum level required for Ember Isle quests has been reduced to 48. STONEFIELD * Quest: Assistance for Granite Falls: Now correctly teleports characters to Coterie Camp. * Quest: Lights Out: This quest is no longer repeatable and now properly rewards coin and XP.* * Quest: Troll Bait: This quest is once again available in The Last Valley.* DUNGEONS AND INSTANCES EXODUS OF THE STORM QUEEN * The Blackstorm Vangaurds during the Hot Lead, Cold Steel event should no longer get stuck in the roof. INFERNAL DAWN: LAETHYS * Fixed an issue that could cause Maklamos's Doom to root both players. * The item rewards for completing Monitron On for the first time have been moved to the The Golden Worm instead. * Fixed an issue that could cause players outside Laethys's chamber to trigger a fight reset. INFINITY GATE * Players now have a Leaderboard entry for the Infinity Gate raid. * Added a new achievement, Rapid Assault: Infinity Gate, for players who complete the instance within 32 minutes of activating the gate. * Added a new achievement, Conqueror: Infinity Gate, for completing all achievements in the raid, which grants a Infinity Gate Conqueror's Treasure Box upon completion. * Mordan/Viktus: Trash mobs for the life and death pulls now correctly aggro as a group. * Mordan/Viktus: The trash mobs before this fight no longer respawns. * Volan: No longer spams broadcasts. REALM OF TWISTED DREAMS * Greenscale: Players who successfully became roasted, tenderized and seasoned will now be properly granted the achievement The Perfect Dish. * Greenscale: Pets will now correctly be able to attack Greenscale after he lands. * The jump puzzle reward, Definitely Not A Sinister Companion, is now Bind to Account. * Earning the achievement Conqueror: Realm of Twisted Dreams now grants Companion Pet: Sneeps. * Fixed an issue that would cause players to not obtain the LFD cooldown upon entering the instance via the LFD system. STORM BREAKER PROTOCOL * Quest: Storm the Estate: Now only requires one wave of enemy troops to be defeated defeated before completion. PVP AND WARFRONTS * Set 6 Armor/Weapons can now be Shift-Right Click and consumed to return the amount of Favor it would have cost to purchase them. - Note: Your inventory screen will need to be open when consuming these items. * Fixed an issue causing bolstering to grant more Valor for rings and essences for players wearing lower ranked gear than the Freelancer's set. CRAFTING * The new augment recipes can be found rarely in expert dungeons as well as strongholds. * The new Epic cape recipes are now significantly more common, and the Relic recipes are now slightly more common. * Recently learned crafting recipes will no longer show in the Store and properly show as learned without having to relog. ITEMS * Frozen Eclipse Stone drop rates for Tier 1 raid bosses have been corrected: 50 from 20-man bosses, and 25 from Sliver bosses. * Reinforced Aggressor's Exalted Parrying Dagger is no longer Unique equip. * Dendrome Raider's Power Cell now has an Empreal Slayer's Mark cost as well as a Credit cost and can be purchased from the Rift Store. * Raid 2 Chloromancer trinket upgrade paths have received the ability upgrades that the cleric trinket set did: - Prophet of the Bleeding Tree - The Screams of the Rising Wind - Light of the Infinite Firmaments * The Survivor Hood can now be worn in a Wardrobe slot by all classes. * Added reward package for new Infinity Gate conqueror achievement. * Added appropriate icon to Snizzip pet. * The few potions whose stack sizes were less than 99 have had their stack sizes increased to 99.

RIFT 2.4: Hotfix #2 9/25/13

RIFT 2.4: Hotfix #2 9/25/13 GENERAL * Players with low video settings can no longer accidentally walk through solid objects. * The transparency on some in-game objects has been fixed. * Fixed an issue that caused some players to be unable to view their wardrobe. * Previewing glass objects in the RIFT Store no longer sometimes causes visual artifacts. * Fixed an issue that allowed movement during some stun effects. Hold still! * The ground-effect targeting reticle will now be more visible on transparent surfaces. * Players should no longer be occasionally locked out of their own random LFD instances. * Fixed a bug that could (rarely) send players clicking on the "Return to Graveyard" button to the Plane of Water! (This was less exciting than it sounds, because they'd crash due to not having patched the map yet...) * For the select few users that have completed the achievement "Patience is a Virtue", you now have a new option! Under Interface > Display there is a new checkbox that allows you to set your character portrait frame as the rare mob diamond.* RIFT STORE * 2.4 Achievement rewards are now available in the Trophy section of the store. Note that you must have the achievement before you can purchase the items. * Fixed an issue with a few items in the trophy section erroneously being unique! * Players with Storm Legion Souls can once again purchase these items as gifts for their friends who don't yet have the Storm Legion Souls. SOULS MAGE NECROMANCER * Corpse Explosion: A target can now have no more than 3 stacks of Corpse Explosion on them from all enemies total. * Corpse Pile: Now causes Corpse Explosion to deal an additional 25/50% of its damage over 6 seconds to enemies it hits. ROGUE BLADEDANCER * T'Scain's Glowing Bladedancer Crystal: Effect now lasts 24s instead of 21s. WARRIOR BEASTMASTSER * Twin Cuts: The bleed portion of this ability now benefits from damage modifications. * Cutting Slash: The bleed portion of this ability now benefits from damage modifications. CHAMPION * Savage Sweep: The bleed portion of this ability now benefits from damage modifications. PALADIN * Light's Balm: Can now crit. * Light's Blessing: Can now crit. REAVER * All Reaver Corruptions are now off GCD. PARAGON * Flurry: Now a 3s channeled ability, down from 6s. Total damage has been reduced. Awards 1 Attack Point every second. * Run like the Wind: Now also increases passive movement speed by 2-6%. * Predictable Movements: No longer a Finisher. Causes the next 3 melee ability attacks to be reflected back against the attacker. * Open the Stream: The bleed portion of this ability now benefits from damage modifications. WARLORD * Tactical Advantage: Now works correctly. * Battlefield Medic: Can now crit. ZONES * The Water Saga quests Joining the Cabal and Initiation should now function correctly for the assault on the Wardstone. EMBER ISLE * The minimum level required for Ember Isle quests has been reduced to 48. STONEFIELD * Quest: Assistance for Granite Falls: Now correctly teleports characters to Coterie Camp. * Quest: Lights Out: This quest is no longer repeatable and now properly rewards coin and XP.* * Quest: Troll Bait: This quest is once again available in The Last Valley.* DUNGEONS AND INSTANCES EXODUS OF THE STORM QUEEN * The Blackstorm Vangaurds during the Hot Lead, Cold Steel event should no longer get stuck in the roof. INFERNAL DAWN: LAETHYS * Fixed an issue that could cause Maklamos's Doom to root both players. * The item rewards for completing Monitron On for the first time have been moved to the The Golden Worm instead. * Fixed an issue that could cause players outside Laethys's chamber to trigger a fight reset. INFINITY GATE * Players now have a Leaderboard entry for the Infinity Gate raid. * Added a new achievement, Rapid Assault: Infinity Gate, for players who complete the instance within 32 minutes of activating the gate. * Added a new achievement, Conqueror: Infinity Gate, for completing all achievements in the raid, which grants a Infinity Gate Conqueror's Treasure Box upon completion. * Mordan/Viktus: Trash mobs for the life and death pulls now correctly aggro as a group. * Mordan/Viktus: The trash mobs before this fight no longer respawns. * Volan: No longer spams broadcasts. REALM OF TWISTED DREAMS * Greenscale: Players who successfully became roasted, tenderized and seasoned will now be properly granted the achievement The Perfect Dish. * Greenscale: Pets will now correctly be able to attack Greenscale after he lands. * The jump puzzle reward, Definitely Not A Sinister Companion, is now Bind to Account. * Earning the achievement Conqueror: Realm of Twisted Dreams now grants Companion Pet: Sneeps. * Fixed an issue that would cause players to not obtain the LFD cooldown upon entering the instance via the LFD system. STORM BREAKER PROTOCOL * Quest: Storm the Estate: Now only requires one wave of enemy troops to be defeated defeated before completion. PVP AND WARFRONTS * Set 6 Armor/Weapons can now be Shift-Right Click and consumed to return the amount of Favor it would have cost to purchase them. - Note: Your inventory screen will need to be open when consuming these items. * Fixed an issue causing bolstering to grant more Valor for rings and essences for players wearing lower ranked gear than the Freelancer's set. CRAFTING * The new augment recipes can be found rarely in expert dungeons as well as strongholds. * The new Epic cape recipes are now significantly more common, and the Relic recipes are now slightly more common. * Recently learned crafting recipes will no longer show in the Store and properly show as learned without having to relog. ITEMS * Frozen Eclipse Stone drop rates for Tier 1 raid bosses have been corrected: 50 from 20-man bosses, and 25 from Sliver bosses. * Reinforced Aggressor's Exalted Parrying Dagger is no longer Unique equip. * Dendrome Raider's Power Cell now has an Empreal Slayer's Mark cost as well as a Credit cost and can be purchased from the Rift Store. * Raid 2 Chloromancer trinket upgrade paths have received the ability upgrades that the cleric trinket set did: - Prophet of the Bleeding Tree - The Screams of the Rising Wind - Light of the Infinite Firmaments * The Survivor Hood can now be worn in a Wardrobe slot by all classes. * Added reward package for new Infinity Gate conqueror achievement. * Added appropriate icon to Snizzip pet. * The few potions whose stack sizes were less than 99 have had their stack sizes increased to 99.

Saturday, September 28, 2013

Dual Grief Mage Spec

Alright Well here is probably my last mage spec posting, I do not Play rift, much at all. I get on every now and then to help and talk to people. I am trying to move on to a different MMO but i am having such bad internet problems that i get d/c every 10 seconds. It was a struggle for me to even get this posting out because of how poor my internet is being right now. So hopefully you guys like the Spec

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About this Spec

It has Heals, It has good Survive, It has Crowd Control, It has Grief Damage (dual Grief Damage) and It has a Main Macro which is about all you need to use, but you can use other things and i highly do suggest other moves too that are not in there, because it is missing out a few important moves that couldnt be added to the macro, or would just have been confusing to do so. You will Always have a 25% increase to Intellect if you use the macro that is given.

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Tree Setup


36 Chloromancer, 36 Dominator, 4 Warlock

36 Chloromancer

Row 1- 5 in Natural Awareness
Row 2- 3 in Empowered Veil, 3 in Nature's Corrosion, 2 in Healing Slipstream, 1 in Bloom
Row 3- 5 in Circle of Life
Row 4- 5 in Call of Spring
Row 5- 1 in Resurgence, 3 in Natural Power
Row 6- 3 in Raised In Nature
Row 7- 1 in Essence Surge, 3 in Nature's Swiftness
Row 8- 1 in Healing Balance
Row 9- None

36 Dominator

Row 1- 3 in Clinging Form, 4 in Mental Fortitude
Row 2- 2 in Improved Charge Shield, 5 in Acumen
Row 3- 3 in Improved Mana Wrench
Row 4- 5 in Dominant Personality, 1 in Transference, 1 in Quicken Form, 2 in Durable Control
Row 5- 2 in Microburst, 1 in Reflective Presence
Row 6- 1 in Split Personality, 2 in Splintered Mind
Row 7- 2 in Prolonged Break, 1 in Traitorous Influence
Row 8- 1 in Broken Influence
Row 9- None

4 Warlock

Row 1- 4 in Magical Affinity
Row 2- None
Row 3- None
Row 4- None
Row 5- None
Row 6- None
Row 7- None
Row 8- None
Row 9- None


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Macro Setup

Main Macro

#show Reflective Presence
suppressmacrofailures
cast Break Free
cast Reflective Presence
cast [shift] Withering Vine
cast [alt] Haunting Pain
cast [alt] Storm Shackle
cast [alt] Life Leech
cast Ruin
cast Traitorous Influence
cast Death's Edict
cast Flourish
cast Transference
cast Thunder Blast
cast @self Resurgence
cast Radiant Spores
cast Split Personality
cast Degeneration
cast @self Deny
cast Neural Prod
cast Dark Touch
cast @self Reflective Command
cast Renewing Seed
cast Archaic Tablet
cast Petrified Rune

Macro #2 Aoe

#show Mass Exhaustion
suppressmacrofailures
cast Break Free
cast @gtae Mass Exhaustion

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Screen Setup

#1 Mana Wrench
#2 Transmogrify
# 3 Main Macro
# 4 Bloom
#5 Essence Surge
#6 Natural Healing
#7 Natural Conversion
#8 Blight
#9 Macro #2 AoE
#0 Entropic Veil
Buffs go somewhere else!

Buffs are

Mass charged Shield
Lifegiving Veil
Dark Armor

(please do not that 2 of your buffs cannot be debuffed, therefor the buffing order doesnt mater.)

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 Use
Your main Buttons will be # 1,2,3,0
Always Transmogrify before a fight, most of the time it will allow the person to use Break Free
Cool down is somewhere near 10 seconds that a person cannot have it done to them again.
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I am terribly sorry how long this spec took to get out, seriously i have had so bad internet issues that i cannot play a single minute in the game. I spent the last few hours logging in for a minute to get d/c just so i can view my outline of this Spec, so i hope you guys enjoy it. Remember That you can only have mass charged shield debuffed from you, but it is still one of the more important abilities/buffs you should have up, so remember to make sure you have it up. It also helps a good bit during warfronts since so many people dont target just a healer, it allows the people who are being hit to take down the health of the attackers without needing to switch from their targets. ENJOY

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Sumdeus
-------------------------------------
It's Dwarfin Time!


Friday, September 20, 2013

RIFT 2.4: Hotfix #1 9/19/13

RIFT 2.4: Hotfix #1 9/19/13 GENERAL * The damage and HP of old world (Mathosia/Ember Isle) mobs have been slightly reduced. They are still more difficult than they were before 2.4, just not as difficult. DUNGEONS AND RAIDS STORM BREAKER PROTOCOL * Fixed an issue that prevented Proximity Mine Autodeployers and Eternal Sentinels from being placed. ITEMS * Procs for the follow essences have been corrected: - Hunt Prime Flamecaller's Rotward - Hunt Prime Mender's Rotward - Hunt Prime Mender's Brimstone UI/SETTINGS * The Multipass Terrain option has been removed, and instead will always be enabled for all characters. There is still an additional optimization ahead. * Known recipes are once more filtered correctly. * Recipes once more display "already learned" on their tooltips.

RIFT 2.4: BEYOND INFINITY 9/18/13

RIFT 2.4: BEYOND INFINITY 9/18/13 == FEATURES == RAID: INFINITY GATE As the Ascended rush to control the Infinity Gate, its ancient magic stirs to life and summons furious enemies from the planes beyond. Defeat Breaker X1, Swarm Lord Twins Mordan and Viktus, and a Karthan juggernaut to secure the gate and pave the way to Planebreaker Bastion. (Maximum of 20 players.) DUNGEON: REALM OF TWISTED DREAMS A stroke of cosmic unluck has given rise to a nightmarish Realm of the Fae, a dream world where Atrophinius' deepest fears take on physical form and threaten Telara itself. Chimeric versions of familiar foes now await the Ascended, grinding axes (and teeth and claws) for the twisted battles to come. (Maximum of 5 players.) CHRONICLE: INFERNAL DAWN Adventure through an alternate Telara where a victorious Laethys reigns from the depths of her volcanic lair. Sabotage the dragon's plans for invasion by laying low Maklamos the Scryer, Rusila Dreadblade, and Laethys herself! (Maximum of 2 players.) PVP PRESTIGE RANK 90 Ascend to new heights of power with PvP Rank 90 armor and weapons. CROSS-SHARD INSTANT ADVENTURE Unite with Ascended from all realms for adventure on-demand! When joining a queue for Instant Adventure, players on PvE shards will only join adventures on other PvE shards. Players on PvP shards may be sent on adventures on either PvE or PvP shards. NEW HAIRSTYLES The Barbershop gets a makeover: Choose from new colors and extra hairstyles for your character. Unlocking a pack of hairstyles, hair colors, and skin colors unlocks those options for your entire account. NEW USER EXPERIENCE To improve the New User Experience, we've added: * A new type of quest for Tutorials. These quests are usually given when the character levels up from 8 to 20 and introduces the player to core features of the game such as Instant Adventure, Dimensions, and the Soul Tree. They do not count towards your max quest count and have a different UI when in the quest tracker. * A Help Tip Encyclopedia that can be found under the ? icon on the player menu in the lower left corner of the screen. Here players can search for and read help tips. Players can also view and replay new video tutorials. If you wish to disable all tips, you can do so under Settings>Help. GENERAL * Right clicking on items in your inventory to auto move them to your bank will now make use of your unlocked bank vaults that you are not currently viewing. * Fixed an issue with PvP-shard characters not receiving direct heals while visiting a PvE shard. * Reporting people by clicking on their name in the chat window can not only be used to report spam, but also to report offensive language. * Upgrading a guild dimension will now use funds from the guild bank. * Guild foraging quests with incorrect max levels have been fixed. * Fixed an issue with mind control abilities in dungeon instances sometimes causing players to revert to the wrong faction. * /mentorlevel now supports relative arguments (eg; /mentorlevel +2) so that players could put one in a macros to more quickly get in the action when hopping from zone event to zone event. * Macros will no longer attempt to play once the player logs out. * Blink now works under water. * Lucky coin loot take from mail sent by the Rift Mobile App will now show up in the chat dialog. * The macro @gtae specifier now respects line of sight properly. * Fishing Derby daily quests are no longer timed. More importantly, this means that fishing derby quest progress will not be lost when not logged into the game. RIFT STORE * The store now has a section called Trophies! Only characters that have unlocked specific achievements can purchase items from this section of the store. These trophies are typically bind-on-account items. * Loyalty dimension items are now available on the Rift Store. * Portable Auctioneer is now available in the Services category. * There is now a slider that allows you to scale the size of just the Rift Store under Settings/Display. * Icon overlays are now viewable in the Rift Store; these are the small icons that show which items are upgradable. * Characters that have learned a lot of crafting recipes should see a performance increase when browsing items in the Rift Store. * You can no longer purchase the Storm Legion souls multiple times for yourself. * Cleaned up the ordering of items in Wardrobe -> Premium. * Credit prices for 2H PVP weapons are now twice that of the price of 1H weapons. * Fixed prices on some runes-- thanks for pointing this out on the forums! * Tasuil's World Tree Nectar is now available from the Rift Store and drink merchants. * Swift Platinum Eldritch War Steed Bridle is now purchasable by both factions. SOULS * The following abilities were being incorrectly interpreted as cast time abilities by numerous talents and buffs, and now correctly count as instant or channeled abilities as appropriate: - Archon: Purification - Chloromancer: Soul Tether - Dominator: Death's Edict, Degeneration - Elementalist: Raging Elements - Necromancer: Desecrate, Oblivion, Putrify - Pyromancer: Glyphs of Power - Stormcaller: Electric Charge, Lightning Arc, Static Nova - Cabalist: Tyranny of Death, Unleashed Oblivion, Unbounded Oblivion - Druid: Slumber - Justicar: Absolution - Purifier: Eruption, Fire Wall - Sentinel: Wrathful Exuberance - Warden: Healing Flood, Orbs of the Tide, Orbs of the Stream, Healing Effusion, Pool of Restoration, Shared Excess, Wave of Renewal CLERIC CABALIST * Bound Fate: While Obliterate is active, PVP damage is slightly increased. DEFILER * Empowered Affliction: Updated so that it better shows the max health reduction in the health bar. INQUISITOR * Qil's Inquisitor Crystal 2 piece bonus: Now causes Armor of Awakening to increase the Cleric's Spell Power by 100. * Qil's Inquisitor Crystal 4 piece bonus: Now causes casting Scourge to increase damage done by the Cleric's Inquisitor abilities by 400 for 15s. * Qil's Glowing Inquisitor Crystal 2 piece bonus: Now causes Armor of Awakening to increase the Cleric's Spell Power by 115. * Qil's Glowing Inquisitor Crystal 4 piece bonus: Now causes casting Scourge to increase damage done by the Cleric's Inquisitor abilities by 460. PURIFIER * Ward of Flame: Fixed an issue where ranks 1 – 9 were healing for their full value each tick of healing instead of over the duration of the channel. * Flare-Up: Now works correctly with Symbol of the Torch. * Flame Speaker: Now correctly increases the chance for healing and for absorb abilities to critically hit. * Soul Brand: Updated so that it better shows the max health reduction in the health bar. SENTINEL * Nyol's Hope: Now removed if the Cleric dies. SHAMAN * Qil's Shaman Crystal 2 piece bonus: Now causes casting Lightning Hammer to increase damage done by the Cleric's Shaman abilities by 100 for 15s. * Qil's Glowing Shaman Crystal 2 piece bonus: Now causes casting Lightning Hammer to increase damage done by the Cleric's Shaman abilities by 115 for 15s. WARDEN * Dangers of the Deep stacks no longer modify the duration channeled heal over time effects. MAGE CHLOROMANCER * Living Infusion: No longer appears in the ability binder. This does not affect how the gift functions. DOMINATOR * Split Personality: The buff can no longer be resisted by the caster. ELEMENTALIST * Updated the models used by the Elementalist's Earth Elemental pets. NECROMANCER * Death's Ally: Now increases all damage, as the description indicates, instead of only Death abilities. ROGUE BARD * Multiple Oscillation: Now off the GCD. MARKSMAN * T'Scain's Marksman Crystal 4 piece bonus: Marksman Finishers now cause the target to be vulnerable, increasing damage taken from Marksman ability attacks by 250 for 10s. No longer increases the damage of procced attacks. RANGER * Blood Raptor model has been replaced with a newer, more epic looking one. * Fleeting Instinct: Other instincts can now be applied while Fleeting Instinct is active. WARRIOR * Passive bonuses from Gifts should no longer be displayed under the buff section of the ability binder. * Planar Attunement: Power cost of Guard has been reduced to 20, down from 35. BEASTMASTER * Calliope's Beastmaster Crystal 4 piece bonus: Enemies affected by the Warrior's Messy Wounds take an additional 500 damage from Beastmaster ability attacks instead of all attacks. No longer increases the damage of procced attacks. * Brutal Strike: Now deals an additional 30% damage per damage over time effect on the target, up to 150%. * Claw Swipe: Is now properly categorized as a Debuff instead of a Buff. As such, its bleed effect will not be removed by Purges. The bleed effect now ignores armor. * Vicious Blow: Now deals an additional 15% damage per damage over time effect on the target, up to 75%. CHAMPION * Champion characters should no longer retain the old Thunderous Kick ability, which was moved to the Tempest soul long ago. * Calliope's Champion Crystal 4 piece bonus: Using Titan's Strike causes up to 5 enemies within 7m to take an additional 500 damage from Champion attacks for 15s. No longer increases the damage of procced attacks. * Chains of Life: The healing from Chains of Life has been increased. * Weapon Defense: Total amount absorbed has been increased. PALADIN * Calliope's Paladin Crystal 2 piece bonus: No longer increases the damage of procced attacks. PARAGON * Calliope's Paragon 4 piece crystal: Bonus damage dealt has been reduced from 8000 to 6000. * Feint: This ability has been removed. * New ability: Grasping the Horizon: Increases the range of Swift Strike, Setting Moon, Reaping Harvest and all Follow Up attacks by 20m for 10s. 30s cooldown. * Death Touch: Now on a 15s cooldown, down from 30s. * Run Like the Wind: Now also reduces the cooldown of Fleet of Foot by 5-15s. * Way of the Sun: Now stacks with Blade of Elemental Affinity and Recovery Posture. * Shifting Blades: No longer deal reduced damage in PVP. * Weapon Familiarity: Now increases your Attack Power and Weapon Damage by 2-10%. * Wrist Strike: No longer a follow up attack. * Shield of Will: Total amount absorbed has been increased. RIFTBLADE * Calliope's Riftblade Crystal 4 piece bonus: Enemies affected by Rift Implosion take an additional 500 damage from Riftblade ability attacks instead of all attacks. No longer increases the damage of procced attacks. * Blade of Elemental Affinity: Now stacks with Recovery Posture and Way of the Sun. * Scald: Damage dealt has been increased to 6-18% of Attack Power based on Attack Points used, up from 4-12%. * Earth Burst: Now deals damage to up to 5 enemies, up from 3 enemies. * Rift Travel: Now off the GCD. TEMPEST * Calliope's Tempest Crystal 4 piece bonus: Now increases the damage of Tempest ability attacks by 500 instead of all ranged attacks. No longer increases the damage of procced attacks. * Arc: No longer deals reduced damage in PVP. * Amped: Now increases your Attack Power and Weapon Damage by 2-10%. * Jolt: Now off the GCD. * Storm Shield: Total amount absorbed has been increased. VOID KNIGHT * Calliope's Void Knight Crystal 4 piece bonus: No longer increases the damage of procced attacks. * Devouring Blow: Now tagged correctly as an Air damaging attack. Any effects that modify Physical damage will no longer affect it. * Staggering Rage: Now causes Furious Rage to silence the enemy for 4s on a successful interrupt, up from 2s. WARLORD * Calliope's Warlord Crystal 4 piece bonus: Hitting with Piercing Thrust or Wave of Steel causes Empowering Strike, Decisive Strike, A Quick Death, King of the Hill and Breaking Blow to deal an additional 600 damage for 15s. * Recovery Posture: Now stacks with Blade of Elemental Affinity and Way of the Sun. * Thick of Battle: Now reduces damage taken from ranged attacks by 5-15%, up from 3-9%. * Strength of Arms: Now increases your Attack Power and Weapon Damage by 2-10%. * Battlefield Medic: Now off the GCD. ZONES * Level 50+ characters doing Instant Adventure in old world zones will now get loot rewards (chests with gear or sourcestone currency) appropriate to their level. * The damage and HP of all mobs in the old Telara world have been increased, except for raid mobs. * The Epic quest line 'The Saga of Endless' has been cleaned up to address many long standing issues. We have also made changes to allow Defiant players on the quest line to complete dungeon portions of the quest while grouped with Guardian players. * Various quests up through level 20 now offer cloak, ring, and necklace items. Cloaks are now also offered on some quests from levels 26 to 50. ARDENT DOMAIN * Quest: One Way Thicket: The quest-giving item "The Witch's Head" should no longer drop if you are on or have completed the quest. ASHORA * Increased cost of the porticulum at K'Rom's Fortress to match the cost of other Ashora porticulums. CAPE JULE * Quest: Tempest Bay: You should now be able to upgrade your cloak properly and complete this quest even if you have previously completed the Pelladane quest "God Engine Excursion". CITY CORE * Players who changed faction after completing quests in City Core can now see Salvarola when playing through quests with their new faction. DROUGHTLANDS * Quest: Crocodelicacy: Now requires fewer items to be completed. * Quest: Crocodelicacy: Crocodile catches for Crocodelicacy now reappear much faster. * Mordant Swarmlings no longer award XP or loot when killed. EMBER ISLE * Nykantor Ruins: Defiant resurrection point is no longer guarded by Shadetooth Skulker. GLOAMWOOD * Gloamwood is no longer quite so gloomy. It is now a brighter zone in several areas. * Adjusted quests so that progression through the zone is more streamlined. * The following rare mobs will now steer clear of rifts more often, and will spawn in fewer locations: Zatzak Browncap, Barkeater Bandits, Dozer, Scarbite, Xaksha, Scald, Lunar Shadestalker, Stalker of the Grove, Gnarl Nighthunter, Millrush Moonstalker, and Stalker of Tears. * Achievement: Gloamwood Samaritan: Now requires only 57 quests to be completed. * Achievement: Graveyard Shift is now a Legacy achievement. * Quest: Non-story kill quests in the zone have been converted to Carnage quests. IRON PINE PEAK * The following rare mobs will now steer clear of rifts more often, and will spawn in fewer locations: Dagda Skullthumper, Frostpaw Mauler, Arctic Peakstalker, Frosthide, Swirling Tempest, Mad Hogger, Redsnow Thugs, Blackblood Drake, Netherworld Wanderer, and Razormane. * Mad Hogger will no longer sometimes choose a suicide path through three rifts and into the waiting arms of the Whitefall guards. * Quest: The following quests now require fewer of their required interactions, items, or kills to be completed: - Wildlife Removal - Mercy is for the Weak * Quest: Blood on the Snow: Adjusted number of required kills. * Quest: Conquered Minds & Imprisoned Minds: Decreased the chance of the dominated villagers turning agro and thus awarding no quest credit. KINGDOM OF PELLADANE * Quest: God Engine Excursion: You should now be able to upgrade your cloak properly and complete this quest even if you have previously completed the Cape Jule quest "Tempest Bay". MOONSHADE HIGHLANDS * Quest: The following quests now require fewer of their required interactions, items, or kills to be completed: - Essential Extraction - Umbral Implosion - Doom Abides - A Surge of Sorcery - Tainted Tubers - Into The Woods MORBAN * Quest: Tax Returns: The quest-giving item "Treasure Map" should no longer drop if you are on or have completed the quest. SCARLET GORGE * Quest: Where Have They Gone?: Updated map marker to be more accurate. SCARWOOD REACH * Quest: The following quests now require fewer of their required interactions, items, or kills to be completed: - Kain's Hunt - Stalking Prey - Drawing The Poison - All Seeing Eye - Dying to Help - Take No Prisoners * Quest: A Temporary Solution: Increased drop chance for Drake Fangs and Basilisk Eyes. * Quest: Merciful Flame: Crematory Torch no longer consumes on a single use. * Quest: A Slight Malfunction: The cooldown for Control Disruptor has been reduced from 20s to 5s. * Quest: Realigned Priorities: The cooldown for Construct Safety Override has been reduced from 20s to 5s. * Shatterbone Hold: Quest givers no longer get continuously pulled into combat. SERATOS * The adventures of Sereborn continue with a new quest chain that begins in The Crawl. SHIMMERSAND * Removed hostile mobs near several graveyards. STEPPES OF INFINITY * Logging out at some spots near the Infinity Gate should not result in the player being teleported hundreds of meters away on login. STILLMOOR * Quest: Evidence of Death: Updated map marker to be more accurate. STONEFIELD * Adjusted quests so that progression through the zone is more streamlined. * Non-planar Rocs in this zone should now be skinnable. * Quest: A Kind of Magnetism: Fixed a bug that could sometimes block this quest's progress. TERMINUS * Parts of this zone have been given a facelift. THE DENDROME * Quest: Life Finds a Way: The Living Seed now has a cast bar when used. Additionally, tooltip text has been added for this item. * Quest: For Science!: Rewards have been corrected. * Quest: Moitiest Motes: Reduced likelihood of getting stuck on tree branches. DUNGEONS AND INSTANCES * Experience granted from Storm Legion dungeons has been increased. * Loot master allocations are now told to all members of the raid within the dungeon. * New artifact sets now drop in all lvl 60 expert dungeons, with new titles for collecting each set. * New cloak recipes can be found on expert dungeon bosses as rare drops. UNHALLOWED BONEFORGE * Necrotic Throne - The wall that surrounds the Necrotic Throne when in combat should come down more reliably when the encounter resets. DEEPSTRIKE MINES * Quest: Reclaiming What's Ours: Guardian players that acquire this Deepstrike Mines quest can now turn-in the quest inside the instance. EMPYREAL CORE * Quest: Investigate the Core: Corrected the map marker location as well as the zone. ENDLESS ECLIPSE * Leaderboards have been added for this raid. PVP AND WARFRONTS * Set 9 armor (Myrmidon) is now available. * Myrmidon's Marks, the new top tier currency, have a weekly cap of 8,700. * Warlord's Marks no longer have a weekly cap. * Warlord's armor and weapons can be upgraded via Myrmidon's Empowered Cells available on the Rift Store and Quartermasters in Tempest Bay. * Selecting a faction in conquest mode is more randomized now. Individual join faction buttons have been removed and a single Join button has been added. If you are grouped then it will attempt to join all of your group members to the same faction. * Fixed an issue with Conquest quest timers disappearing after players leave and re-enter. You can no longer follow other players while in a warfront or conquest map...for real this time. * Players who crash during a random warfront and then reconnect now properly get the random warfront bonus if they win. * Players will no longer be whisked away from warfronts or conquest to be placed in Instant Adventures. (Nor will they be cruelly mentored down and abandoned without a team in a warfront...*malevolent Crucia laugh*) * Fixed an issue with Whitefall Steppes Leaderboards. CRAFTING * The error message for attempting to salvage an item without a high enough skill level is now clearer. * New harvesting Recipes now exist for Grandmasters on the trainer – each new recipe has a 20 hour cooldown. * New cape recipes now exist for Outfitters and Armorsmiths – These recipes can be found in Storm Legion Expert Dungeons as random drops. Epic and Relic versions exist. * All new cape recipes share a 20 hour crafting cooldown within their specified trade. * New Augment Recipes has been added for all professions. These recipes can be found in Storm Legion Expert Dungeons as random drops, as well as from Strongholds in The Dendrome. Each augment has its own 20 hour cooldown. * New Reagent: Sovereign Solution: May now be crafted by Apothecaries and is used in several new recipes. rain this at your grand master trainer. This has a 20 hour cooldown. * New Reagent: Infinity Cauldron: May now be purchased for Infinity Stones and is used in several new recipes. * New high-end Seal recipes now exist for all seal-making tradeskills. DIMENSIONS * Placed dimension items that are soulbound due to formerly having a soulbind trigger (bind to account, bind on pickup, etc) can now be picked up by anyone with the appropriate dimension permissons. * NPCs now rarely drop dimension items in the sub-level-60 zones. ITEMS CURRENCY * Frozen Eclipse Stone has been converted into Empyreal Slayer's Marks at a one to one ratio. * Freelancer's Marks have been converted to Freelancer's Marks of Conquest at a ratio of 2:1, rounded up. If you are over the cap after the conversion, you will need to spend Freelancer's Marks of Conquest before any new ones can be obtained. * The weekly cap on Frozen Eclipse Stones is now 6,460. * The weekly on Empyreal Slayer's Marks is now 14,355. RAID TIER ONE * The Desolate armor set is now available for Empyreal Slayer's Marks. * Raid Tier One now awards Empyreal Slayer's Marks primarily, rather than Frozen Eclipse Stone. Bosses and reward chests found in Frozen Tempest, Endless Eclipse, Triumph of the Dragon Queen, and the Dendrome Raiders Cache's now drop Empyreal Slayer's Marks. * A small number of Frozen Eclipse Stones can still be found in the raid zones. * Raid tier 1 bosses now drop Empyreal Slayer's Marks: 400 for 20-mans, 200 for slivers. RAID TIER TWO * The Plane Breaker's armor set has been added to the game for purchase with Frozen Eclipse Stones. It's stats are highly customizable at any time through a series of upgrades and sidegrades, allowing you to customize a set of relic gear for your individualized spec. * A new tier of Synergy Crystals is available in Tempest Bay. It works with armor from Infinity Gate, Planebreaker Bastion and Grim Awakening. GRIM AWAKENING * An upgrade path has been added to all armor from Grim Awakening to allow it to be used with the new tier of Synergy Crystals. * Trinkets from Grim Awakening: 'Empowered' Trinkets from Grim Awakening have been renamed to more thematic names. * A new Relic upgrade tier has been added to the Trinkets from Grim Awakening, increasing the usefulness of the effect. For example: Upgrading the chain-healing trinket, Substantiating Hand of Enrichment, will cause it's heal to leave an additional Heal Over Time Effect on each target. Upgrading the Tanking trinket, The Lightning Shield, will add an increased incoming healing while the shield is active. EXPERT DUNGEONS (LEVEL 60) * The Empyreal Avengers armor set has been added as an upgrade to the Empyreal Marauder's set, allowing players to enter the Raiding tier stronger than previously possible. * All dungeon dropped Epic armor pieces offer an upgrade path to the same tier as the new Empyreal Avengers armor set. * End-Bosses in expert dungeons no longer drop Rare items! These items can be found on other bosses in each respective dungeon. * New Epic items can be found in every Expert Dungeon. * New artifacts can be found dropping in every Expert Dungeon. New achievements and unlockable rewards for this are "coming soon." * New crafting recipes are available as a rare drop from all expert dungeons. WORLD STORE (EXPERT TIER INFINITY STONE GEAR) * The Empyreal Subjugators armor set has been added as an upgrade to the Empyreal Hero's set. Allowing you to AFK in raid rifts like never before. TORVAN HUNTERS * Hunt Prime lesser essences can now be upgraded into greater essences by using the level 60 rare greater essences. * The following Hunt Prime lesser essences have an error in their upgrade paths; this has been corrected and will go live next hotfix: - Hunt Prime Flamecaller's Rotward - Hunt Prime Mender's Rotward - Hunt Prime Mender's Brimstone STRONGHOLDS * New augment recipes can be found on Strongholds. CHRONICLES * "Hard Mode" fights in Infernal Dawn: Laethys' defeat awards Empyreal Slayer's Marks. MISC * Ascended's Exalted Poleaxe and Aggressor's Exalted Poleaxe have been reforged as Ascended's Exalted Battle Axe and Aggressor's Exalted Battle Axe to align with their price, hit, and upgrade path. * Equipping the Scourgehide Tunic will no longer sometimes result in an invisible chest. * Fixed an issue prevent Noise Canceling Coating from proccing. * Reawakened Stormshield now absorbs 14,988 damage, up from 11,877. * Fixed an issue where the Empowered Command of the Soul Caller would not work correctly with a newly summoned pet. * When damage over time stacks of Legacy of the Everburning Ashes reaches 3 stacks, the stacks explode, dealing the full damage of each stack instantly to the affected target. * A new icon overlay that shows a small exclamation point on items which give you a quest. * A new icon overlay that shows a small key, this will only display on lockboxes that require a key to open. * Call of the Awakened now has a grace window. * The Exceptional Oilstone description now correctly reports the correct amount of Attack Power that is granted by the item. AUDIO * The drake hover animations now have sound. * Added sound to a Juggernaut death animation. * Mimic Bots now have unique breathing and death sounds. UI/SETTINGS * The character window now lists all the tiers of Notoriety. * Storm Legion souls now have a proper tooltip in the soul respec dialog. * Alt-clicking on items will no longer bring up an upgrade window if the item is not upgradable. * Purchasing a wardrobe slot will now trigger the coin sound and populate information in the chat telling you what you bought and how much you spent. * Fixed a chat console issue that would spam a ton of bonus loot notification lines. * Significant performance improvements made with shadows. If shadows were too slow for you before, try turning them on again! * New Setting: Pixel Granularity: This setting will lower the rendered resolution of the gameworld while retaining a high-resolution UI. This is useful if you want a crisp, easily readable UI with a faster framerate. * The /pixelgranularity command can be used to instantly change the size of the 3d pixels without affecting UI resolution. This will allow players to create an emergency "/pixelgranularity 50" macro. * Item upgrade ingredients can no longer be right-clicked to invoke a cast cursor. The only way to upgrade items now is by alt-left clicking on the upgradeable item and using the dialog. * Resizing the client during a loading screen with Low Quality Renderer enabled should no longer cause a client crash. * New setting: There is now a color blind toggle in Options/Display. Turning it on will: - Add a text description of Item Rarity to Item tooltip rollovers. - Add an item rarity text description to recipe tooltips. - Display recipe difficulty in the Crafting window and Skill Trainer window. * The main map you see when teleporting now shows additional information to help you remember where you wanted to teleport to. * There is now a Rift Store button on the Dimension Bar that is a shortcut to take you directly to the dimension item category in the Rift Store. * Dragging an ability from your Soultree to your action bar while using Storm Legion souls now uses the proper rank you have trained, instead of rank 1. * Fixed an issue with item rollover stats comparison for planar vessels.

Tuesday, September 17, 2013

100% instant Cast Mage Spec

As i Promised, this is the 100% instant cast spec, it will tell you how to set up the bars, and what you should need to know about the spec, since you guys are not used to it yet. I am currently the only one that i know of with this Spec, Plus macro, since i designed both of them.

Coming soon for mage- Dual grief Spec, Anti rogue mainly, but works on everything.

Please do note, not to change this macro. Abilities are placed in order in which you will be given the most strength towards your next move. Any variation to this macro will create poorer damage to this spec.

This Spec is mainly for Group PvP Since mages are Squish Squish and this is a FullBlown DPS Spec, If you Want a 1v1 Spec that Can Take Down Pretty Much Anyone Used Properly Wait for the Dual Grief Spec, 61 sin will go down just by you Standing there.

Build
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6 Warlock, 24 Pyromancer, 46 Elementalist
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6 Warlock

Row 1, 5 in Magical Affinity
Row 2, 1 in Draining Bolt
Row 3, None
Row 4, None
Row 5, None
Row 6, None
Row 7, None
Row 8, None
Row 9, None

24 Pyromancer

Row 1, 5 in Ignition
Row 2, 2 in Philosophy of Flame, 3 in Burning Flame, 1 in Burning Bonds
Row 3, 3 in Fiery Resolved, 1 in Flicker
Row 4, 3 in Improved Flame Bolt, 3 in Ravenous Flames
Row 5, 1 in Pyromancer Armor, 1 in Fire Shield, 1 in Unbreakable Bonds
Row 6, None
Row 7, None
Row 8, None
Row 9, None

46 Elementalist

Row 1, 5 i n Velocity
Row 2, 2 in Abrasion, 5 in Elemental Link, 1 in Ice Shield
Row 3, 5 in Tempest, 3 in Ashen Armor
Row 4, None
Row 5, 2 in Elemental Surge, 1 in Greater Elemental Affinity, 1 in Icy Carapace, 2 in Circle Of Earth
Row 6, 1 in Synergize, 5 in Planar Expansion, 2 in Cycle Of Air
Row 7, 1 in Intensify Elements, 2 in Sudden Storm, 2 in Cycle Of Water
Row 8, 2 in Rushing Wind, 1 in Volcanic Eruption, 2 in Cycle Of Fire
Row 9, 1 in Elemental Burst

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Macro
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Single Target Macro (main Macro)

#show Elemental Forces
suppressmacrofailures
cast Break Free
petattack
cast [alt] Burning Bonds
cast Sever Bonds
cast Flame Bolt
cast Elemental Forces
cast Icy Carapace
cast Elemental Burst
cast Stormbolt
cast Countdown
cast Draining Bolt
cast Ignite
cast Burning Shield
cast Rushing Elements
cast Intensify Elements
cast Soul Crystal
cast Archaic Tablet
cast Renewing Seed
cast Petrified Rune

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Pet Summon Macro

#show Fast Summon
suppressmacrofailures
cast Break Free
cast Fast Summon
cast Summon: Water Elemental

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Easy Use AOE (cast Ability though)

#show Burning Ground
suppressmacrofailures
cast Break Free
cast @gtae Burning Ground

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Screen Setup
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#1 Volcanic Eruption (Cast Time Though/Channel)
#2 Macro, Single Target
#3 Ice Shield (use this as soon as your Burning Shield Expires From Your Main Macro!
#4 Flicker
#5 AOE Cast Macro
#6 Quicken Elements
#7 Pet Summon
(Place Buffs How You Like them)

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Buffs in Buffing Order
_______________

#1 Synergize
#2 Flaring Intellect
#3 Glyphs of Power
#4 Elemental Armor (or!!! Pyromancer's Armor)

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Pyromancer's Armor Replacement Buff
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If you use this as the armor, you have a high chance of getting out cinder burst, but your main macro should be switched to this one!


#show Elemental Forces
suppressmacrofailures
cast Break Free
petattack
cast [shift] Cinder Burst
cast [alt] Burning Bonds
cast Sever Bonds
cast Flame Bolt
cast Elemental Forces
cast Icy Carapace
cast Elemental Burst
cast Stormbolt
cast Countdown
cast Draining Bolt
cast Ignite
cast Burning Shield
cast Rushing Elements
cast Intensify Elements
cast Soul Crystal
cast Archaic Tablet
cast Renewing Seed
cast Petrified Rune
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Understanding the build
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In the Main Macro, Using Alt will position lock an enemy in Position. You have a Shield always rolling in the main macro, and will go down every now and then, which will allow you to use your second shield. These shields cannot be used at the same time. Your First #1 is a Channel cast Spell and shouldnt be used to much, since your Spec consists of a huge macro that is single target instant cast spells, Spam it and kite People. Do not be afraid to do so! When your pet Dies, keep running and use the pet summon macro, you will cast it while running and you can continue fighting without stopping movement.

Sorry, I Dont have Videos Of my Mage, Except one of her Doing Nothing!


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Sumdeus

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It's Dwarfin' Time

Monday, September 16, 2013

Battle Bard... Till Death oh wait.

So what, You are a bard. This means you are the main focus of all the people pretty much since, people like to say bards are one of the best things in this game. Well being a Bard you have 3 main motifs that should be rolling out, But if you go to far into it, you get squishy. Is there a good level to go into it? or what? Yeah there can be set levels in each area that make you stronger in certain spots, but weaker in area. I have a bard Build that is an all around bard, good at everything and caps around 35k health with merc gear on. This spec though, is a what it is... A battle bard, meant to be the focus on all groups and healing still. Hardly ever will you be a victim of being trolled on this spec. Currently, Rift Is not working for me though, so I could not locate my Macro, It will be added to this build Shortly once it works.

4 Tact, 41 RiftStalker, 31 Bard

4 Tact

Row 1, 4 in Metal Plating
Row 2,  None
Row 3,  None
Row 4,  None
Row 5,  None
Row 6,  None
Row 7,  None
Row 8,  None
Row 9,  None

41 RiftStalker

Row 1, 5 in Unseen Fury, 4 in Toughened Soul
Row 2, 3 in Boosted Recovery, 5 in Great Fortitude
Row 3, 5 in Planar Boost, 1 in Shadow assulat, 5 in Strengthened Will
Row 4, 3 in Exception Resilience, 1 in Stalker Phase, 1 in Rift Guard
Row 5, 1 in Planar Refuge
Row 6, 3 in Shadow Guard, 1 in Rift Prison, 1 in Shadow Mastery
Row 7, 1 in Improved Rift Guard
Row 8, None
Row 9, 1 in Planar Rejuvenation

31 Bard

Row 1, 5 in Good Health
Row 2, 3 in Invigorated Soul, 1 in Anthem Of Glory, 2 in Stage Presence, 2 in Street Performer
Row 3, 1 in Power Chord, 2 in Talented Composer 3 in Street Smart
Row 4, 3 in Chord Of Inspiration, 1 in Bardic Inspiration
Row 5, 1 in Riff, 1 in Coda Of Restoration, 5 in Triumphant Spirit
Row 6, None
Row 7, 1 in Advanced Music Theory
Row 8, None
Row 9, None


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Macro

#show Riff
suppressmacrofailures
cast Break Free
cast [shift] Defer Death
cast [alt] Planar Refuge
cast [alt] Shadow Assault
cast [alt] Shadow Blitz
cast [alt] Shadow Stalk
cast [alt] Shadow Shift
cast Riff
cast Power Chord
cast Cleanse Soul
cast Cadence
cast Petrified Rune
cast Renewing Seed
cast Soul Crystal
cast Shadow Stalk
cast Planar Disruption

___________________________________________

Spec Need to Know,

Always keep your motifs up, When you need to Planeshift to get a heal, make sure you your motifs are up because they will boost the healing you receive from it.

Thursday, September 12, 2013

Warrior Reaver Spec, As Promised.

So this is hard for me to do, but i no longer enjoy playing the game rift as much as i used to. People always try to steal my specs, and a lot of people have recently come close to getting my Reaver Spec, after i switched over to it from using a Voidknight Spec, First comes the Reaver spec and later on i will post the DPS Void spec for Anti Rogue. This Reaver Spec Tops warfront damage when used with two weapons and all the correct buffs, There will be two different macros posted bellow, one for PVP dueling, and the other one For AOE damage, Almost the same but makes a huge difference from the AOE to the Single Target macro. This is one of my favorite Specs i have Kept hidden for so long and now it is free Game for everyone. This Spec was Created by me and no one else, and was tested a lot with different variables to make it perfect. It has around a 7-10k burst damage with over 30-40k of Dot damage, Plus not to Mention, you can attack still while all this is going out. My internet latency is around 1000 ping, and it is really hard for me to get moves to go out the way i want so even though i can play every now and then my internet can go from 1000 ping to 10k ping in seconds, causing me to lock and freeze up. If this isnt an issue i get a low fps around 2. Anyone who knows a game should know why these are issues for playing properly, since normally people run around 30 to 60 fps and around 20 ping to 200 ping. While most say a game is unplayable at 400 ping. I will be here to Help people after i Leave Rift though, I will probably just log in every now and then since i am giving away 4 Specs when i leave that i Love. 1 mage, 1 Cleric, and 2 Warrior Builds. I can Also give out My bard Spec later on, but its not as good as the others. So for right now, i just worry about getting the other builds to you guys. Since most of you guys have better internet then me and i still topped Warfronts in Damage and Killed many players, in Warfronts and out of them Each spec i give you Should be worth your time to look at. My macros were made to give me the edge over the enemy since i have poor latency, i made them to be the best i can, So they are Long but they are pretty much What you need all in one.

42 Reaver, 26 Paladin, 8 Tempest.

Reaver-- 42

Row 1-- 5 in Planar Attunement
Row 2-- 5 in Entropic Embrade, 1 in Soul Feast
Row 3-- 1 in Crest of Shadow, 5 in Tempered Constitution
Row 4-- 3 in Ethereal Bond, 1 in Dire Corruption
Row 5-- 5 in Crippling Infestation, 1 in Crest of Entropy, 1 in Soul Devour
Row 6-- 1 in Shadow of Dread, 5 in Power From The Masses
Row 7-- 3 in Infectious
Row 8-- 3 in Walks With Death, 1 in Flesh Rot
Row 9-- 1 in Explosive Infestation

Paladin-- 26

Row 1-- 5 in Stalwart Shield, 5 in A Good Defensive
Row 2-- None
Row 3-- 1 in Light's Hammer, 5 in Enduring
Row 4-- 3 in Hardened Defenses, 1 in Face Slam, 3 in Pacification
Row 5-- 1 in Resolution, 1 in Touch of Light
Row 6-- 1 in Shield of the Vengeful
Row 7-- None
Row 8-- None
Row 9-- None

Tempest--8

Row 1-- 5 in Amped
Row 2-- 3 in Difficult Target
Row 3-- None
Row 4-- None
Row 5-- None
Row 6-- None
Row 7-- None
Row 8-- None
Row 9-- None

_________________________________________
Macros!!

AOE macro!

#show Shadow of Dread
suppressmacrofailures
cast Break Free
cast [shift] Dire Corruption
cast [shift] Stumbling Corruption
cast [shift] Skyfall
cast Plague Bringer
cast Light's Hammer
cast Explosive Infestation
cast Shadow of Dread
cast Infestation
cast [alt] Righteous Charge
cast [alt] Pacifying Strike
cast Soul Sickness
cast Necrotic Wounds
cast Shock Pulse
cast Flesh Rot
cast Light's Balm
cast Crest of the Shadow
cast Face Slam
cast Crest of Entropy
cast Soul Crystal
cast Petrified Rune
cast Charged Mirror

PVP 1v1 Macro or PVE 1v1 macro

#show Shadow of Dread
suppressmacrofailures
cast Break Free
cast [shift] Dire Corruption
cast [shift] Stumbling Corruption
cast [shift] Skyfall
cast Light's Hammer
cast Explosive Infestation
cast Shadow of Dread
cast Infestation
cast [alt] Righteous Charge
cast [alt] Pacifying Strike
cast Soul Sickness
cast Necrotic Wounds
cast Shock Pulse
cast Flesh Rot
cast Light's Balm
cast Crest of the Shadow
cast Face Slam
cast Crest of Entropy
cast Soul Crystal
cast Petrified Rune
cast Charged Mirror

AOE Melee Macro

#show Cyclone Strike
suppressmacrofailures
cast Break Free
cast Cyclone Strike
cast Sweeping Strike

_________________________________________

Attacking order should be

Tempest
Macro
Refresh tempest after 15 seconds
Macro
So on so on

Get low on Health use

Touch of Life

Keep all Known Buffs on you at all time! order should be from Least importance Cast first, to most important last. Debuffing spells cast will take the buff you cast first off! KEEP IT IN MIND!

To use Alt, Or Shift in the macro, you must hold alt or shift, and then actually use the mouse to click the macro on the screen, anything else wont work!

Seriously the spec is that simple, thats all you need to know

The macro will roll through range, and switch to melee when you hold alt, and then it will attack even if your target is not visible correctly, however if he is nowhere in sight, it will switch to mild heals to get your health back. You big heal is not included in the Macros so you need to Click them separately.

Here Are Videos






















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Sumdeus
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It's Dwarfin' Time


RIFT 2.3 Hot Fix #20 - 9/11/13

RIFT 2.3 Hot Fix #20 - 9/11/13 GENERAL * Mobile chat should now function again for both Android and iOS versions of the Mobile App. DIMENSIONS * Fished-up dimension items are no longer soulbound.

Tuesday, September 10, 2013

RIFT 2.3 Hot Fix #19 - 9/9/13

RIFT 2.3 Hot Fix #19 - 9/9/13 RIFT STORE * You can once more claim items from the store. * The Acolyte's Set Bundle is now available in the Rift Store. ZONES * ZE: Zone events such as Hammer and Flame, Infernal Awakening, Golden Embers, and The Blight are now considered Rare and will occur less frequently.

Thursday, September 5, 2013

Spec Build will be announced Soon, Check it Out

This Spec and another spec will be coming soon Made by me, Sumdeus. Macros will be included and have been tested OVER AND OVER AND OVER AGAIN,

RIFT 2.3 Hot Fix #18 - 9/4/13

RIFT 2.3 Hot Fix #18 - 9/4/13 GENERAL * Fixed an open-world, cross-shard PvP exploit involving LFD queues. * Fixed some client crashes. RIFT STORE * The Sapphire Ki Rin is now Bind on Account. * Empyreal Vanquisher's Cells and Empyreal Hero's Cells have been added to the store. DUNGEONS & RAIDS * Slightly lowered the damage from some area of effect abilities in the following encounters: Salvarola and Ultane in Grim Awakening, Regulos in Endless Eclipse, Crucia in Frozen Tempest. FROZEN TEMPEST * Gelidra: Hardmode Gelidra now deals less overall damage. GRIM AWAKENING * Kyzan: Necrotic Torrent damage ticks on the main target less frequently. * Kyzan: Slightly reduced the damage of Delayed Annihilation. * Ultane: Slightly reduced damage of Infernal Radiance. ZONES * ZE: Reduced colossi hitpoints in the following Zone Events: Hammer and Flame, The Blight, Infernal Awakening, and Golden Embers. * ZE: In addition to the epic currency awarded upon the success of old-world zone events, old-world colossi now also award the appropriate planar currency. PVP AND WARFRONTS * Fixed an issue with cross shard groups having difficulty joining warfront queues when a group member is from a PvP shard. ITEMS * The Bounding Devourer and Shaper Beast mounts now have a chance to be unmounted on damage. * The Swift Desert Najmok awarded from Mathos notoriety has returned to its proper visual * Heroic Spiritshatter Vial's should no longer award focus. * Ascended's Sublime Needler now properly has block instead of Deflect. * Summerfest consumables should no long appear in the dimension section of the auction house. * Endless Overgrowth Oil no longer references Abyssal incorrectly. * Depleted Empyreal Defender's Buckler should now appear sorted under Clerics on merchants instead of Warrior. * Fixed text on some Dendrome items. UI/SETTINGS * Looking for quests has been removed from the LFG window. * The Random Expert LFD queues once again allows players to bypass map instance locks.

Wednesday, September 4, 2013

Nightblade Spec, 41% increase in heals ( at level 60)

So this Spec will include two different macros to use and a Guide to get the full 41% increase to heals to use before your big heal during pve, or pvp combat.

Nightblade 40, Riftstalker 24, Bard 12

Nightblade --- 40

Row 1
5 in Burning Rage --- 1 in Blazing Fury

Row 2
3 in Primal Death --- 1 in Twilight Force

Row 3
1 in Flame Thrust --- 1 in Advanced State of Sloth --- 3 in Unstable State

Row 4
2 in Lingering Flame --- 1 in Dark Malady --- 2 in Melted Skin

Row 5
3 in Nightstalker --- 1in Ebon Fury --- 1 in Heat Retention

Row 6
2 in Eventide --- 1 in Scourge of Darkness --- 3 in Enhanced Weapon Enchants

Row 7
2 in Enkindle --- 1 in Dusk to Dawn --- 3 in Scorch and Wither

Row 8
2 in Ignited Weapons --- 1 in Blackout

Riftstalker --- 24

Row 1
5 in Unseen Fury

Row 2
5 in Great Fortitude --- 1 in Phantom Blow --- 3 in Boosted Recovery

Row 3
1 in Shadow Assault --- 1 in in Planar Boost

Row 4
3 in Exceptional Resilience  --- 1 in Stalker Phase

Row 5
3 in Ruthless Stalker --- 1 in Planar Refuge

Bard --- 12

Row 1
5 in Good Health

Row 2
1 in Anthem of Glory  --- 2 in Stage Presence --- 2 in Street Perforner

Row 3
2 in Street Smart

_______________________________________________

Macros Are

#show Dusk to Dawn
suppressmacrofailures
cast Break Free
cast [shift] Planar Refuge
cast [shift] Scourge of Darkness
cast [shift] Blazing Strike
cast [shift] Flame Thrust
cast [alt] Shadow Assault
cast [alt] Shadow Blitz
cast [alt] Shadow Stalk
cast Phantom Blow
cast Dusk to Dawn
cast Fiery Chains
cast Twilight Force
cast Fiery Spike
cast Rift Disturbance
cast Weapon Flare
cast Shadow Stalk

The next one is

#show Ebon Fury
suppressmacrofailures
cast Break Free
cast Dusk Strike
cast Ebon Fury

_______________________________________________

To make it so you have the whole 41% increase to the healings you must use the moves in order like so, after you are down to 30% health

30% health
cast Motif of Regeneration
cast (anykind of plane shift move)
cast Twilight Transcendence