Saturday, July 6, 2013

Melee Rogue Build By Sumdeus

http://www.rifthead.com/stc/zMtTMLvVRiz0uzvxcqcGtRktRgoz

That link above is a link to the actual build itself. I will type everything step by step like i do however

Tactician -- 4 in that
-4 in metal plating

Riftstalker- 21 in that
-5 in unseen fury
-3 in boosted recovery
-1 in phantom blow
-5 in great fortitude
-2 in planar boost
-1 in shadow assault
-1 in stalker phase
-3 in exceptional resilience


Assassin- 51 in that
-5 in ruthlessness
-5 in magnify pain
-3 in cloak and dagger
-1 in silent footsteps
-3 in improved final blow
-2 in improved savage strike
-3 in poison potency
-1 in back-stab
-5 in cruel vengeance
-2 in subterfuge
-1 in foul-play
-1 in improved stealth
-1 in serrated blades
-1 in enduring brew
-5 in poison mastery
-2 in advanced flanking
-1 in slip away
-2 in physical trauma
-5 in heart-seeker
-1 in manslaughter
-1 in thread of death

Now its time for the macro, the macro really is just a easy tool. You copy and paste what i have written down into the macro, name it and then save and put it on your bar of spells to use.

#show Shadow Assault
suppressmacrofailures
cast Break Free
cast Assassinate
cast Paralyzing Strike
cast [alt] Shadow Assault
cast [alt] Expose Weakness
cast [alt] Shadow Blitz
cast [alt] Shadow Shift
cast Phantom Blow
cast Foul Play
cast Backstab
cast Savage Strike
cast Empyrean Bolt
cast Serpent Strike
cast Thread of Death
cast Poison Malice
cast Expose Weakness

Macro note- To use a move that has [alt] in from of it you need to! hold down alt and then press the number you have selected or the slot if not in a number one to use the move, but dont keep holding it if you dont want to use all those moves! use a move and then stop holding it!

please note that you have important moves

Finishers???

use impale before final blow, impale adds 20% damage increase to the target to the move final blow ( both moves are a finishing move, however you can use impale at combo point 1 to just get the bonus if you wanted, it has the same amount of time no matter what combo point)

Stealth???

you have stealth which is a move used before combat

incapacitate a move which is only used when stealth but stunlocks the enemy until on HIT

Moves that require stealth, all these moves should require stealth and you have different versions of it. i am not going to tell you which one to use because its all in the style you play.

Hidden Veil, delays stealth from breaking! and is a buff, so you see this again in the buff section. keep it up as a buff at ALL TIMES

Elusiveness its so you can stay close to an enemy ( 5 seconds ) without him being able to detect you, UNLESS YOUR DIRECTLY ON TOP OF THEM.

Heal???

well you have two different heals, one is from one of the buffs you will see in the buff section.

Leeching poison- is that heal, it heals on hit

another heal is Enduring Brew. this is a main one for assassin and is highly liked! please not, before using it! try to use a plane shifting move ( which is one of the ones in the macro that use alt )

Buffs???

keep these buffs on at all times!

curative engine
leeching poison
enfeebling poison
stalker phase
plane-bound resilience
hidden veil

I really hope that this has helped and made rifting a bit easier on you!

goodluck rifting, try to add new players and please let me know how you like this build! if you find any mistakes or flaws, i can always fix it!

--- SUMDEUS


_________________
It's Dwarfin' Time

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